The former engineer turned hero from the Dead Space video game.
Note the LED lights in the statue's helmet, backpack, and glove!
Incredibly detailed, with mechanical components, belts, pouches, seams, and more.
Statue stands nearly 12 1/2-inches tall on an amazing snow-terrain display base!
Making his stunning ArtFX debut in his look from the Dead Space video game is the main player character, Isaac Clarke. Tracking down the galactic menace to stop it once and for all, the former engineer turned hero stands triumphant after finishing off a Necromorph on frigid Tau Volantis. Isaac wears his Resource Integration Gear suit, complete with slit facemask and new alterations for the third game and its arctic setting. Clark's gear is incredibly detailed with mechanical components, different textures of cloth, belts, pouches, seams, clothing creases, a fur-lined collar, and much, much more! The RIG suit flexes around Isaac as he lunges to one side in a battle stance, with his trusty Plasma Cutter in hand. Isaac Clarke stands nearly 12 1/2-inches tall (1:6 scale) on an amazing snow-terrain display base, complete with the bloody remains of the last Necromorph! This statue requires "LR44" batteries, not included. Ages 14 and up.
The coolest part of Isaac Clarke's look has always been the energy glow of his mask and other components, and Kotobukiya has recreated that with LED lights in the statue's helmet, backpack, and glove. There's even a ball-joint in the hero's neck so you can pose him to your liking.
The next hit video game series to join Kotobukiya's ArtFX statues is the epic Dead Space. The first game was released in 2008, introducing players to the horror-science-fiction setting where you must fight and dismember Necromorphs to stay alive. That game was followed up by a sequel in 2011, and then Dead Space 3.
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